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 MARC-O-WHAT NOW?

 Marc - O - Matic 

 is an independent multidisciplinary Artist, Animator, Director 
and Creative Technologist. Combining a mix of traditional illustrative and storytelling 

 disciplines with digital and immersive tech to create interactive storytelling 

 experiences across Augmented and Virtual Reality. 
 

AUGMENTED

 FUSING TRADITIONAL ART 
 TECHNICAL ANIMATION & 
 IMMERSIVE TECH 

My own approaches to immersive tech combine's fusions of traditional art disciplines, technical animation and game engine technology to bring static art and objects to life to tell stories in different and engaging ways. Showcasing locally and internationally, I work with various tech companies, educational institutions and city councils to create augmented storytelling experiences that aim to educate, entertain and inform audiences. I've worked with organisations such as City of Melbourne, Telstra Labs, Swinburne University, Github San Francisco, Tourism Geelong among many others. 

Augmented
Motion

MOTION DESIGN

 2D/3D ANIMATION 

 MOTION GRAPHICS 

 VR STORYTELLING 

I create stories in as many mediums and forms as I take on board. From picture books to screen based media and even Virtual Reality.

Design

2D/ 3D DESIGN

 ILLUSTRATIVE | 2D/3D DESIGN | MOTION GRAPHICS 

About

 STORYTELLING IS AT
THE CORE OF WHAT I DO

I'm an independent multidisciplinary creative based in Victoria, Australia. Over the last 5 years I've worked across a number of industries including E-learning, Advertising, Video Games and Film. Regardless of the field, being able to communicate ideas and tell engaging stories has always been a core of my creativity. Utilising a mixed bag of skill sets across technical illustration, design, 2D/3D animation and game development I provide creative direction, consulting and content creation across screen based and immersive media. Demonstrating my own approaches to immersive storytelling, I've worked with tech companies, educational institutions, universities and city council's to show different ways how subject matter experts and designers can integrate and communicate their ideas and stories through Augmented and Virtual Reality to better engage and inform audiences.

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